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Kit vs Wuppin - Wuppin's View - Turn 7

Wuppin's Deck

Tech

3 Mind

4 Entropy

It didn't work. In common ground, cruiser cards rule. Also, I think I got a very bad deal with targeting, as he only shot at the hornet scout (which had the mounted pulse gun and less hull). I was sad. Here is a good point to remember: risks usually do not work. If they do, its great. You won't beat too many good players by being overly risky though. Learn from me! It isn't too late!

VOTING: All for PKs - I need some muscle! He is beating me at influence so I need the upper hand someplace.

Of course, Kit blocked me. At least I can declare war.

In this Position, what would you play?

Here is what I did